Siren (PS2)

Siren (PS2)
alaScore 84

6 Tests

Dez 2017

alaTest hat 6 Testberichte und Kundenbewertungen für Siren (PS2) zusammengefasst und analysiert. Im Durchschnitt wurde das Produkt mit 3.4/5 bewertet, verglichen mit einer durchschnittlichen Bewertung von 3.9/5 für andere Produkte in der Kategorie PS2 Spiele.

Wir haben sowohl Nutzer- als auch Expertenbewertungen, Produktalter und weitere Faktoren ausgewertet. Im Vergleich zu anderen Produkte in der Kategorie PS2 Spiele erzielt Siren (PS2) einen alaScore™ von 84/100 = Sehr gut.

Bewertungsanalyse

(Basierend auf 6 Bewertungen)

Testberichte  

Haftungsausschluss:

Unten ist eine Liste der Bewertungen für diesen oder ähnliche Produkten. Wenn Sie glauben, dass diese Gruppierung falsch ist klicken Sie bitte hier, um das zu melden.
Lesen Sie mehr auf unserer FAQ-Seite.
Zeige 1 - 6 von 6 Testberichte anzeigen: aus Schweiz | in anderen Sprachen

Expertenbewertung von: Thomas Wilde (game-over.com)

Siren

 

I've been describingSiren to people--specifically, to the comics and manga dorks I know--as what would happen if Junji Ito designed a game. Ito's an artist who did a manga series called Uzumaki ("Spiral"), about a Japanese town's descent into a sort of...

Siren, then, is a mixed bag, pairing a genuinely frightening horror experience with gameplay that's somewhat hit or miss. The ability to choose your missions, some more leeway with how you can deal with the shibito, and a less-deliberately-confusing...

Apr 2014

Expertenbewertung von: SHAUN CONLIN (evergeek.com)

Siren

 

Adding a welcome twist to the otherwise tiring survival/horror genre, Siren for PS2 allows players to "sight-jack" other charters in the game, a psychic ability where you can go out-of-body and into the thalamus of your allies and enemies to see what...

Adding a welcome twist to the otherwise tiring survival/horror genre, Siren for PS2 allows players to "sight-jack" other charters in the game, a psychic ability where you can go out-of-body and into the thalamus of your allies and enemies to see what...

Mai 2004

Expertenbewertung von: Joel (darkstation.com)

Siren

 

The gaming market has certainly changed over the years, from simplistic shooters like Space Invaders to complex space operas like LucasArts Star

In Siren you are looking at a game that really had the potential with the new features, but really didn’t take advantage of any of them. If you are looking for a survival/horror title for your PS2 there are better options out there.

Apr 2004

Expertenbewertung von: Bryan Stratton (gamespy.com)

Siren

 

While it shares many common flaws found in the genre, Siren is the most innovative (and scary) survival-horror title we've seen in a while.

Truly creepy atmosphere; ambitious storyline; innovative "sightjack" feature

Step-and-die gameplay gets tedious; sloppy control; silly voice acting

Apr 2004

Expertenbewertung von: (intoliquidsky.net)

Siren

 

Siren is Sony's attempt to once again break into a genre held onto by other developers. This time around, Sony is trying to throw in its hat with the likes of Resident Evil and Silent Hill by bringing the original Silent Hill's Director Keiichiro...

Nice atmosphere and excellent story; Sight-jacking is a nice new element; Mission-based gameplay offers replayability

Harsh difficulty; Controls could be better designed; Pretty poor voicework

With that said, though, the story and newer gameplay elements do make Siren a nice addition to the genre, even if it tends to be a bit harder to get into than other titles are. The story and presentation makes for a wonderful horror experience.

Expertenbewertung von: Kyle (gamefreaks365.com)

Siren review

 

What do Ratchet & Clank have in common with Siren? Aside from both being published by Sony Computer Entertainment of America, I can’t think of much else. They’re two completely different games on two different sides of the video game...

Is Siren a revolutionary game? Hardly. The sight-jacking system was a new concept, but the creeping concept has been around for quite some time, so nothing new there. The game never left me feeling disturbed, other than by the British accents. Hitting...